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undoStudio
The IDE of the undoRT ecosystem
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Node structure for the file tree representation. More...
#include <undoAppST.hpp>

Public Attributes | |
| std::string | name |
| File or directory name. | |
| std::string | path |
| Full filesystem path. | |
| bool | isDirectory |
| True if this node represents a directory. | |
| std::vector< FileNode > | children |
| Child nodes (files and subdirectories) | |
| bool | expanded = false |
| True if the tree node is expanded in the UI. | |
| bool | isDragging = false |
| True if this node is being dragged. | |
| int | role = 0 |
| Semantic role within an undoProject (0=Generic) | |
Node structure for the file tree representation.
| std::vector<FileNode> undoApp::ST::FileNode::children |
Child nodes (files and subdirectories)
| bool undoApp::ST::FileNode::expanded = false |
True if the tree node is expanded in the UI.
| bool undoApp::ST::FileNode::isDirectory |
True if this node represents a directory.
| bool undoApp::ST::FileNode::isDragging = false |
True if this node is being dragged.
| std::string undoApp::ST::FileNode::name |
File or directory name.
| std::string undoApp::ST::FileNode::path |
Full filesystem path.
| int undoApp::ST::FileNode::role = 0 |
Semantic role within an undoProject (0=Generic)