Node structure for the file tree representation.
More...
#include <undoAppEditor.hpp>
Node structure for the file tree representation.
◆ children
| std::vector<FileNode> undoApp::Editor::FileNode::children |
◆ expanded
| bool undoApp::Editor::FileNode::expanded = false |
◆ isDirectory
| bool undoApp::Editor::FileNode::isDirectory |
◆ isDragging
| bool undoApp::Editor::FileNode::isDragging = false |
◆ name
| std::string undoApp::Editor::FileNode::name |
◆ path
| std::string undoApp::Editor::FileNode::path |
◆ role
| NodeRole undoApp::Editor::FileNode::role = NodeRole::Generic |
Semantic role within an undoProject.
The documentation for this struct was generated from the following file: